In this experiment we will investigate the influence of two online-based entrepreneurship programmes and compare the effects of a programme with experiential design with a programme which is based on lectures by entrepreneurial role models. During this process we will be able to assess in which way the educational dimensions of “mastery experience” and “vicarious learning” influence the entrepreneurial self-efficacy of young pupils as well as their inclination to participate in high-growth oriented entrepreneurial activities.
Measures of entrepreneurship skills and attributes.
While the educational programme had no effect on general entrepreneurial skills, it had a significantly positive influence on more specific dimensions such as the intention to pursue a career as self-employed and entrepreneurial knowledge. In addition, the results show that the influence of the educational programme is moderated by the extent to which the school system has prepared the pupils for entrepreneurship.